Key Takeaways
- Meta weapons offer statistical advantages, dominating Black Ops 6 Ranked.
- A-tier weapons are highly competitive but have slight drawbacks compared to meta options.
- Lower-tier weapons (B through D) require more skill and are less effective in standard engagements.
This tier list ranks Close Range weapons in Black Ops 6 Ranked, evaluating their performance based on the current meta. Weapons are categorized into tiers: Meta, A, B, C, and D, reflecting their effectiveness and viability in competitive play.
The Meta tier represents the strongest, most dominant weapons, while the A tier includes excellent alternatives. B-tier weapons are viable but require more skill, and C/D-tier weapons are less effective in most scenarios.
Rankings are determined by assessing factors such as time-to-kill (TTK), recoil control, mobility, and damage range. This analysis reflects weapon balance as of Season 2 Reloaded in Black Ops 6.
META Tier
META-tier weapons are the absolute best, dominating the current meta in Black Ops 6. These weapons provide statistical advantages over other options and are frequently used by top-tier players.
JACKAL PDW
The JACKAL PDW is a META-tier SMG in Black Ops 6 due to its exceptional close-quarters performance. Key strengths include a rapid fire rate and manageable recoil, resulting in a fast TTK.
Statistically, it excels in close-range engagements but may struggle at longer distances due to damage drop-off. The JACKAL PDW's mobility also allows for aggressive plays, making it a top choice for objective-based modes.
A Tier
A-tier weapons in Black Ops 6 are excellent choices that nearly reach meta status. While not as dominant as META-tier options, they remain highly competitive and can perform exceptionally well in the right hands.
C9
The C9 is an A-tier SMG in Black Ops 6, offering a balanced profile suitable for various combat scenarios. Its strengths lie in its reliable damage output and manageable recoil, making it effective at close to medium ranges.
Statistically, the C9 boasts a competitive TTK, though slightly slower than META options. While versatile, it may struggle against META weapons in highly specialized engagements.
PP-919
The PP-919 is an A-tier SMG recognized for its high fire rate and solid damage output in Black Ops 6. Its key strengths include a rapid TTK in close quarters and good maneuverability.
Statistically, the PP-919 excels at close range but suffers from damage falloff at longer distances. The weapon's recoil can be challenging to control, requiring skilled handling to maintain accuracy in sustained engagements.
KOMPAKT 92
The KOMPAKT 92 is an A-tier SMG in Black Ops 6, known for its unique balance of handling and accuracy. Its strengths include a stable recoil pattern and decent damage per magazine, making it reliable in sustained firefights.
Statistically, the KOMPAKT 92 provides consistent performance across various ranges, though its TTK may not match META weapons. It excels in situations requiring controlled bursts and accurate follow-up shots.
STRYDER .22
The STRYDER .22 is an A-tier pistol in Black Ops 6 due to its surprising effectiveness in close-quarters combat. Its strengths include a high fire rate and manageable recoil, allowing for rapid follow-up shots.
Statistically, the STRYDER .22 boasts a competitive TTK for a pistol, especially when used aggressively. While its range is limited, it serves as a reliable secondary weapon for quickly eliminating close-range threats.
B Tier
B-tier weapons in Black Ops 6 are strong and viable in many situations. These weapons, while not meta-defining, can still be effective with skilled use, though they often have noticeable disadvantages.
KNIFE
We do not have builds for the KNIFE in Black Ops 6
The KNIFE is a B-tier weapon in Black Ops 6, providing a unique close-quarters option. Its strengths include instant elimination potential and high mobility, allowing for quick ambushes.
Statistically, the KNIFE has the fastest TTK at extremely close range but is entirely dependent on proximity. While effective in stealthy approaches, it struggles against ranged engagements and requires precise timing and positioning.
D Tier
D-tier weapons in Black Ops 6 are average, usable but generally outclassed by other options. These weapons often have significant drawbacks that make them less effective in most situations.
9mm PM
The 9mm PM is a D-tier pistol in Black Ops 6, suffering from several performance limitations. Its primary weaknesses include low damage output and a slow fire rate, resulting in a poor TTK.
Statistically, the 9mm PM struggles in most combat scenarios due to its inability to quickly eliminate targets. While it offers decent mobility, its overall lack of firepower makes it a less desirable choice compared to higher-tier pistols.
GS45
The GS45 is a D-tier pistol in Black Ops 6, characterized by its underwhelming performance metrics. Its main weaknesses include low damage and inconsistent accuracy, leading to a slow TTK.
Statistically, the GS45 is outclassed by most other pistols and SMGs in close-range engagements. While it may offer slight advantages in handling, its overall lack of effectiveness makes it a suboptimal choice for competitive play.
GREKHOVA
The GREKHOVA is a D-tier pistol in Black Ops 6 due to its subpar performance in key combat metrics. Its weaknesses include low damage and a high recoil pattern, resulting in a slow TTK and difficulty maintaining accuracy.
Statistically, the GREKHOVA underperforms compared to other pistols and SMGs, making it less effective in most combat scenarios. Its limited range and poor handling further contribute to its low ranking.
SAUG
The SAUG is a D-tier SMG in Black Ops 6, hampered by its high recoil and inconsistent damage output. While it boasts a high rate of fire, its recoil makes it difficult to control, especially at longer ranges.
Statistically, the SAUG's TTK is inconsistent due to its recoil pattern, making it less reliable than other SMGs. Its effectiveness is limited to very close-quarters engagements where recoil control is less critical.
PPSh-41
The PPSh-41 is a D-tier SMG in Black Ops 6, struggling with a combination of high recoil and moderate handling. While it features a fast fire rate and impressive damage potential, its high recoil makes it difficult to control, especially at medium ranges.
Statistically, the PPSh-41's TTK can be competitive, but only with precise recoil management. Its effectiveness is further limited by its moderate handling, making it less versatile than other SMGs.
KSV
The KSV is a D-tier SMG in Black Ops 6 due to its underperforming stats and handling issues. Its weaknesses include low damage output and a challenging recoil pattern, leading to an inconsistent TTK.
Statistically, the KSV is outclassed by other SMGs in most combat scenarios. While it may offer slight advantages in mobility, its overall lack of effectiveness makes it a less desirable choice for competitive play.
TANTO .22
The TANTO .22 is a D-tier SMG in Black Ops 6 characterized by its underwhelming performance metrics. Its main weaknesses include low damage and inconsistent accuracy, leading to a slow TTK.
Statistically, the TANTO .22 is outclassed by most other SMGs and pistols in close-range engagements. While it may offer slight advantages in handling, its overall lack of effectiveness makes it a suboptimal choice for competitive play.
Marine SP
The Marine SP is a D-tier shotgun in Black Ops 6, primarily due to its limited range and inconsistent damage. Its weaknesses include a slow fire rate and significant damage falloff at even moderate distances.
Statistically, the Marine SP's TTK is highly variable and unreliable, making it ineffective in most combat scenarios. While it can be devastating at extremely close range, its limited utility makes it a situational choice at best.
ASG-89
The ASG-89 is a D-tier shotgun in Black Ops 6, suffering from poor range and inconsistent damage output. Its weaknesses include a slow fire rate and significant damage falloff, making it ineffective beyond very close quarters.
Statistically, the ASG-89's TTK is unreliable, and it struggles against opponents using higher-tier weapons. Its limited utility and situational effectiveness contribute to its low ranking.
BASEBALL BAT
We do not have builds for the BASEBALL BAT in Black Ops 6
The BASEBALL BAT is a D-tier weapon in Black Ops 6 due to its limited range and situational effectiveness. Its weaknesses include a reliance on extremely close proximity and vulnerability to ranged attacks.
Statistically, the BASEBALL BAT offers a one-hit elimination but only within a very small radius. While it can be effective in surprise attacks, its overall lack of versatility makes it a suboptimal choice for most combat scenarios.
HE-1
We do not have builds for the HE 1 in Black Ops 6
The HE-1 is a D-tier shotgun in Black Ops 6, plagued by its inconsistent damage and limited range. Its weaknesses include a slow fire rate and significant damage falloff, making it unreliable in most engagements.
Statistically, the HE-1's TTK is highly variable and generally underperforms compared to other shotguns and weapon classes. Its situational effectiveness and lack of versatility contribute to its low ranking.
Cigma 2B
We do not have builds for the CIGMA 2B in Black Ops 6
The Cigma 2B is a D-tier weapon in Black Ops 6, suffering from poor overall performance. Its weaknesses include slow projectile speed and limited splash damage, making it difficult to use effectively against moving targets.
Statistically, the Cigma 2B's TTK is inconsistent and unreliable. Its situational use and lack of versatility contribute to its low ranking.
MAELSTROM
The MAELSTROM is a D-tier shotgun in Black Ops 6 due to its high recoil and inconsistent damage output. While it's fully automatic, its recoil makes it difficult to control, and its large hip spread reduces accuracy.
Statistically, the MAELSTROM's TTK is unreliable, and it struggles against opponents at medium ranges. Its limited effectiveness and handling issues contribute to its low ranking.
SIRIN 9mm
The SIRIN 9mm is a D-tier weapon in Black Ops 6, struggling with a slow rate of fire and limited damage output. While it offers SMG characteristics as a secondary weapon, its slow fire rate hinders its effectiveness in close-quarters combat.
Statistically, the SIRIN 9mm's TTK is generally poor, making it less competitive compared to other secondary options. Its situational use and handling issues contribute to its low ranking.
POWER DRILL
We do not have builds for the POWER DRILL in Black Ops 6
The POWER DRILL is a D-tier weapon in Black Ops 6 due to its extremely short range and situational use. While it offers a two-hit kill, its very short range makes it difficult to use effectively in most combat scenarios.
Statistically, the POWER DRILL's TTK is fast within its limited range, but its overall lack of versatility makes it a suboptimal choice.
CLEAVER
We do not have builds for the CLEAVER in Black Ops 6
The CLEAVER is a D-tier weapon in Black Ops 6 characterized by its inconsistent performance. While it offers a one-hit kill, its short-medium range and medium attack speed limit its effectiveness.
Statistically, the CLEAVER's TTK is highly dependent on precise timing and positioning. Its situational use and limited versatility contribute to its low ranking.
D.13 Sector
The D.13 Sector is a D-tier weapon in Black Ops 6 due to its complex mechanics and situational effectiveness. Its weaknesses include a reliance on projectile accuracy and limited versatility in combat scenarios.
Statistically, the D.13 Sector's TTK is highly variable, depending on the projectile type and impact location. Its overall complexity and situational use contribute to its low ranking.
Skateboard
We do not have builds for the SKATEBOARD in Black Ops 6
The Skateboard is a D-tier weapon in Black Ops 6 because of its limited range and situational use. While it offers a one-hit elimination, its moderately fast attack speed and moderately long range are not enough to make it competitive.
Statistically, the Skateboard's TTK is only effective in specific circumstances, and its overall lack of versatility makes it a suboptimal choice.
Katanas
We do not have builds for the KATANAS in Black Ops 6
The Katanas are a D-tier weapon in Black Ops 6 due to their short range and situational effectiveness. While offering a one-hit elimination, their moderately fast attack speed is offset by their very limited range.
Statistically, the Katanas' TTK is only effective in extremely close quarters, making them a suboptimal choice in most combat scenarios.
Bo Staff
We do not have builds for the BO STAFF in Black Ops 6
The Bo Staff is a D-tier weapon in Black Ops 6 because of its slow attack speed despite its long range. While it offers a one-hit elimination, the slow attack speed makes it vulnerable in many combat situations.
Statistically, the Bo Staff's TTK is only effective if the user can land the initial blow, and its overall lack of speed makes it a suboptimal choice.
Nunchaku
We do not have builds for the NUNCHAKU in Black Ops 6
The Nunchaku is a D-tier weapon in Black Ops 6 due to its limited range and situational effectiveness. While it offers a two-hit elimination and very fast attack speed, its medium range makes it less effective in various combat scenarios.
Statistically, the Nunchaku's TTK is only effective in specific circumstances, and its overall lack of versatility makes it a suboptimal choice.
Sai
We do not have builds for the SAI in Black Ops 6
The Sai is a D-tier weapon in Black Ops 6, primarily due to its very short range. While it offers a one-hit elimination and fast attack speed, its effectiveness is severely limited by its range.
Statistically, the Sai's TTK is only effective in extremely close quarters, making it a suboptimal choice in most combat scenarios.
Kali Sticks
We do not have builds for the KALI STICKS in Black Ops 6
The Kali Sticks are a D-tier weapon in Black Ops 6, primarily due to their short range. Despite their extremely fast attack speed, their effectiveness is limited by their range.
Statistically, the Kali Sticks' TTK is only effective in extremely close quarters, making them a suboptimal choice in most combat scenarios.
LADRA
The LADRA is a D-tier SMG in Black Ops 6, struggling with lower base damage despite its extreme rate of fire, excellent range, and low recoil. While headshots can offset the lower damage, this requires high precision.
Statistically, the LADRA's TTK is inconsistent without accurate headshots. Its effectiveness is limited by the need for precise aiming, making it less reliable than other SMGs.
Conclusion
The current meta in Black Ops 6 for Close Range in Season 2 Reloaded is dominated by a few META-tier weapons that offer significant statistical advantages. The distribution of weapons across tiers shows a concentration in the A and D tiers, indicating a mix of viable alternatives and underperforming options.
Based on recent patches, potential meta shifts may occur if certain weapons receive buffs or nerfs, altering their TTK and handling characteristics. Future updates could introduce new weapons that challenge the existing meta.
Methodology
Weapons were tested and evaluated based on a combination of statistical analysis and practical in-game performance. Criteria weighting was distributed as follows: TTK (30%), Recoil Control (25%), Mobility (20%), Damage Range (15%), and ADS Speed (10%).
Testing occurred in both controlled environments (private matches with static targets) and live multiplayer matches to simulate real-world scenarios. Higher tiers prioritize weapons with fast TTK, manageable recoil, and good mobility, enabling aggressive plays and quick eliminations.
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