Black Ops 6: SHOTGUN TIER LIST! (Season 2 Reloaded)

Black Ops 6 Shotgun Tier List for Season 2 Reloaded! See the best shotguns ranked Meta to D-Tier with in-depth analysis. Click to dominate!

Key Takeaways

  • The top shotguns offer superior time-to-kill in close-quarters combat, making them essential for aggressive playstyles.
  • Meta trends favor shotguns with high mobility and quick handling, allowing for rapid engagements.
  • Effective shotgun use requires strategic positioning and map awareness to maximize their limited range.

This tier list analyzes the current state of shotguns in Black Ops 6 Multiplayer. Weapons are categorized into tiers—Meta, A, B, C, D, and E—based on their performance and viability. Meta weapons represent the strongest options, offering statistical advantages. A-tier weapons are excellent and competitive, while B-tier weapons are viable but require more skill. C-tier weapons are average, effective only in specific scenarios. D and E-tier weapons are below average to weak, respectively. Rankings are determined by evaluating factors such as time-to-kill (TTK), recoil, mobility, and practical application in various game modes. This analysis reflects the impact of recent game updates and patches on weapon balance, providing players with insights into the most effective shotgun choices.

A Tier

A-tier weapons are excellent choices, falling just short of meta status. They are highly competitive and can contend with meta weapons when used effectively.

Marine SP

Weapon Level37
FreeFree
Ultra
37
Suppressor
Optic
5Attachments
8Attachments
  • MODIFIED CHOKE
    Muzzle
    Level 8
  • LONG BARREL
    Barrel
    Level 6
  • QUICKDRAW STOCK
    Stock
    Level 33
  • TACTICAL LASER
    Laser
    Level 34
  • RAPID FIRE
    Fire Mods
    Level 36

The Marine SP shotgun secures its place in A tier due to its balanced performance. Its key strengths include a competitive time-to-kill and manageable recoil. Statistically, it offers a solid damage output with reliable accuracy. However, its effective range is limited compared to other weapon types. The Marine SP excels in close-quarters combat and objective-based scenarios but struggles in open maps or against opponents at longer distances.

ASG-89

Weapon Level44
FreeFree
Ultra
44
Suppressor
Optic
5Attachments
8Attachments
  • MODIFIED CHOKE
    Muzzle
    Level 8
  • LONG BARREL
    Barrel
    Level 22
  • CQB GRIP
    Rear Grip
    Level 24
  • TACTICAL LASER
    Laser
    Level 23
  • RAPID FIRE
    Fire Mods
    Level 34

The ASG-89 earns its A-tier ranking through consistent performance across various engagements. Its strengths lie in its reliable damage output and predictable recoil pattern. Statistically, it offers a competitive time-to-kill and good handling. However, its range is somewhat limited. The ASG-89 is effective in both close and mid-range encounters, making it a versatile choice, but it may be outmatched by meta weapons in specific scenarios.

B Tier

B-tier weapons are strong and remain viable in most situations. While not as dominant as meta options, these weapons can still be highly effective with the right player skill and strategy.

MAELSTROM

Weapon Level1
1
Suppressor
Optic
5Attachments
8Attachments
  • MODIFIED CHOKE
    Muzzle
    Level 1
  • COMMANDO GRIP
    Rear Grip
    Level 1
  • INFILTRATOR STOCK
    Stock
    Level 1
  • TACTICAL LASER
    Laser
    Level 1
  • 12 GAUGE DRAGON'S BREATH
    Fire Mods
    Level 1

The MAELSTROM shotgun is placed in B tier due to its unique fully automatic firing mode. Its key strengths include good range and handling for a shotgun. Statistically, it offers a decent time-to-kill, but suffers from high recoil and a large hip spread, making it less accurate in sustained fire. The MAELSTROM excels in situations where sustained close-range pressure is needed, but it struggles against accurate, controlled bursts from higher-tier weapons.

C Tier

C-tier weapons are good but come with limitations or are best suited for specific use cases. These weapons can be effective in niche scenarios but often struggle in general gameplay compared to higher-tier options.

Cigma 2B

We do not have builds for the CIGMA 2B in Black Ops 6

The Cigma 2B shotgun finds itself in the C tier due to its situational effectiveness. Key strengths may include a unique firing mechanic or specific attachment capabilities. However, its statistical performance is generally lacking compared to higher-tier options, with a potentially slower time-to-kill or less reliable damage output. The Cigma 2B can be effective in very specific close-quarters scenarios but often struggles in broader engagements due to its limitations.

HE-1

We do not have builds for the HE 1 in Black Ops 6

The HE-1 shotgun is positioned in the C tier due to its limited overall effectiveness. While it may possess certain strengths, such as a high damage output in extremely close quarters, its weaknesses are more pronounced. Statistically, it likely suffers from a slower time-to-kill, poor range, or significant recoil. The HE-1 might excel in very niche situations, like clearing tight corners, but it generally struggles against more versatile and reliable weapons in typical combat scenarios.

Conclusion

The current shotgun meta in Black Ops 6 for Season 2 Reloaded reveals a diverse range of viable options, with the majority of shotguns distributed across the A, B, and C tiers. The Meta tier is dominated by weapons offering superior time-to-kill and mobility, while lower tiers contain weapons with more specific use cases or significant limitations. Recent patches and updates have slightly shifted the balance, with some weapons receiving buffs or nerfs affecting their placement. Future meta shifts may depend on upcoming weapon tuning adjustments or the introduction of new attachments that alter weapon performance.

Methodology

The methodology for this tier list involves a comprehensive evaluation of each shotgun's performance in Black Ops 6 Multiplayer. Weapons were tested in both live matches and controlled environments to gather data on key statistics such as time-to-kill (TTK), recoil, mobility, and damage range. Criteria weighting prioritized TTK (30%), followed by recoil control (25%), mobility (20%), and damage range (15%). The remaining 10% was based on ease of use and versatility across different game modes. Higher tiers were reserved for weapons that excelled in TTK and recoil control, demonstrating consistent performance and adaptability in various combat scenarios.

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