Black Ops 6: SHOTGUN Tier List - Is YOUR Favorite META? (Season 2 Reloaded)

Black Ops 6 Shotgun Tier List for Ranked Season 2 Reloaded. Find out which shotguns dominate, with detailed analysis from Meta to D tiers. Read now!

Key Takeaways

  • The top shotguns in Black Ops 6 Ranked Season 2 Reloaded offer exceptional close-range lethality, making them ideal for aggressive playstyles and tight map control.
  • Meta trends favor shotguns with high mobility and fast time-to-kill, enabling quick engagements and dominance in objective-based modes.
  • Effective use of shotguns requires strategic positioning and map awareness to maximize their strengths in close-quarters combat scenarios.

This tier list evaluates Shotgun performance in Black Ops 6 Ranked, providing a comprehensive ranking from Meta to E tier. The tier system categorizes weapons based on their effectiveness, with Meta representing the best-in-class and E indicating the least viable options. Meta weapons offer statistical advantages, while A-tier weapons are highly competitive. B-tier weapons are viable with skill, C-tier weapons are average, D-tier weapons are below average, and E-tier are not recommended.

The current meta in Black Ops 6 emphasizes fast time-to-kill and high mobility. Weapons that excel in close-quarters combat and offer quick engagements are favored. This analysis considers factors such as TTK, recoil, mobility, and damage range to assess each Shotgun's performance.

Rankings are determined through rigorous testing in live Ranked matches and private lobbies. Data is collected on weapon performance across various maps and game modes. This tier list reflects the state of the game, with the latest updates and balance changes taken into account.

D Tier

D-tier weapons are average, usable but outclassed by better options. They often have noticeable weaknesses or lack the competitive edge needed for consistent success in Black Ops 6.

Marine SP

Weapon Level37
FreeFree
Ultra
37
Suppressor
Optic
5Attachments
8Attachments
  • MODIFIED CHOKE
    Muzzle
    Level 8
  • LONG BARREL
    Barrel
    Level 6
  • QUICKDRAW STOCK
    Stock
    Level 33
  • TACTICAL LASER
    Laser
    Level 34
  • RAPID FIRE
    Fire Mods
    Level 36

The Marine SP in Black Ops 6 is a D-tier Shotgun due to its limitations. While it possesses some damage potential, its statistical performance is underwhelming compared to higher-tier options. The Marine SP's TTK is slower, and its recoil can be difficult to manage, especially in sustained engagements. This weapon may excel in very specific close-quarters scenarios, but it generally struggles against more versatile weapons in Ranked play.

ASG-89

Weapon Level44
FreeFree
Ultra
44
Suppressor
Optic
5Attachments
8Attachments
  • MODIFIED CHOKE
    Muzzle
    Level 8
  • LONG BARREL
    Barrel
    Level 22
  • CQB GRIP
    Rear Grip
    Level 24
  • TACTICAL LASER
    Laser
    Level 23
  • RAPID FIRE
    Fire Mods
    Level 34

The ASG-89 is a D-tier Shotgun in Black Ops 6, struggling to find a place in the current meta. Its key weaknesses include inconsistent damage output and a slower fire rate compared to more competitive options. Statistically, the ASG-89's TTK is less favorable, and its recoil can be challenging to control. While it can be effective in extremely close-quarters combat, it often falls short in broader engagements, making it a situational pick at best.

HE-1

We do not have builds for the HE 1 in Black Ops 6

The HE-1 is categorized as a D-tier Shotgun in Black Ops 6 due to its underperformance in key areas. Its primary weaknesses lie in its limited range and inconsistent damage. Statistically, the HE-1 suffers from a slower TTK and significant damage drop-off at even moderate distances. While it may find niche use in extremely tight corridors, its overall effectiveness is significantly hampered by its range limitations, making it a less viable option in most Ranked scenarios.

Cigma 2B

We do not have builds for the CIGMA 2B in Black Ops 6

The Cigma 2B is a D-tier Shotgun in Black Ops 6, struggling to compete with more effective weapons. Its weaknesses include a slow fire rate and limited magazine capacity, hindering its ability to secure quick kills. The Cigma 2B's statistical performance shows a less competitive TTK, and its handling can feel clunky compared to smoother options. While it might offer some utility in specific situations, its overall disadvantages make it a difficult choice for Ranked play.

MAELSTROM

Weapon Level1
1
Suppressor
Optic
5Attachments
8Attachments
  • MODIFIED CHOKE
    Muzzle
    Level 1
  • COMMANDO GRIP
    Rear Grip
    Level 1
  • INFILTRATOR STOCK
    Stock
    Level 1
  • TACTICAL LASER
    Laser
    Level 1
  • 12 GAUGE DRAGON'S BREATH
    Fire Mods
    Level 1

The MAELSTROM is a D-tier Shotgun in Black Ops 6. While its fully automatic firing mode and good range provide some utility, its high recoil and large hip spread hinder its effectiveness. The statistical performance reveals a slower TTK compared to top-tier shotguns, and its recoil makes it difficult to maintain accuracy at longer ranges. The MAELSTROM's strengths are offset by its significant drawbacks, making it a situational pick.

Conclusion

Currently, the Shotgun meta in Black Ops 6 for Season 2 Reloaded is diverse, with a few standout Meta options and a broad range of viable alternatives. The distribution of weapons across the tiers shows a concentration in the B and C tiers, indicating that many Shotguns are usable but require specific playstyles to be effective. The D tier contains weapons that struggle to compete effectively.

Future meta shifts may depend on upcoming patches and balance adjustments. Potential buffs to underperforming Shotguns could shake up the rankings, while nerfs to dominant weapons could open opportunities for others to rise in prominence. Keeping an eye on these changes will be crucial for staying ahead in Ranked play.

Methodology

The methodology for this tier list involved a combination of statistical analysis and practical testing. Each Shotgun was evaluated based on key performance indicators such as TTK, recoil pattern, mobility, and effective damage range. Statistical data was gathered from in-game performance metrics and supplemented with community data.

Testing was conducted in both private lobbies and live Ranked matches to simulate real-world scenarios. Criteria weighting prioritized TTK and recoil control, as these factors significantly impact weapon effectiveness in competitive play. Mobility and ADS time were also considered, though to a lesser extent. Weapons placed in higher tiers demonstrated consistent performance across various maps and game modes, offering a clear advantage in gunfights.

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